Ninja Fruit
Ninja Fruit is an arcade-style fruit slicing game developed in Unity as part of my practice projects.
The main goal of this project was to explore player interaction, input responsiveness, and visual feedback through slicing mechanics.
Features:
- Fruit spawning system
- Slice detection using input (mouse or touch)
- Collision-based slicing logic
- Score system
- Visual feedback on slice (particles / effects)
- Basic game loop and timing
Tech:
- Unity (C#)
- Input system (mouse/touch)
- Collision detection
- Particle systems / visual feedback
Project focus:
This project focuses on responsive player input, interaction design, and creating satisfying feedback for player actions.

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