Delivery Dash
Delivery Dash is a 2D arcade-style game developed in Unity as part of my practice projects.
The main goal of this project was to build a simple but complete gameplay loop with pickups, deliveries, hazards, score tracking, and player feedback.
Features:
- Player movement and driving controls
- Package pickup and delivery system
- Score tracking
- Hazard interaction and damage feedback
- Temporary invincibility after taking damage
- Visual feedback using sprite blinking
- Basic life system and game flow
Tech:
- Unity (C#)
- 2D physics and collision system
- Sprite and gameplay state management
- UI and score handling
Project focus:
This project focuses on creating a clear gameplay loop, integrating feedback systems, and improving responsiveness in player interactions.

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